Omega Force needs to step into the next generation already instead of tending to frequently hang two generations behind everyone else graphically. That and substantially up the world's graphics, with recent titles like Hyrule Warriors and Dragon Quest Heroes we know they're capable. My only gripes for Omega Force would be to try to better match Monster Hunter's difficulty. The Demon's Hand and "soul dash" mechanics make traversing the world fun. The character models are a lot better, and the character customization is much deeper. Definitely doesn't feel like Koei-Tecmo's usual Warriors gimmick where they slap a couple new characters in it, rework the story a tad and release a bare bones sequel. It's taken forever for one of these Monster Hunter type games to embrace an open world design. Huge improvement over Toukiden 1 and Kiwami.
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December 2022
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